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    AM

    Amanotes

    Gaming

    [UPLIVE Company] AI Video Editor/ Motion Graphic

    Ho Chi Minh City, VietnamOn-SiteFull-timePosted Yesterday
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    Job description

    We're looking for an AI Video Editor / Motion Graphic artist to produce fast, high-volume video ads for our mobile games and apps.

    The expectation is: AI tools generate and process the majority of each video, footage enhancement, motion effects, voice, captions, styles and you direct, prompt, QC, and assemble. Manual frame-by-frame work is the exception, reserved for final sync and polish if needed.

    You'll turn raw gameplay, app flows, and creative briefs into high-performing short videos for UA channels, at a volume and speed that only an AI-driven pipeline can sustain.

    WHAT YOU WILL DO

      AI-First Video & Motion Production

      • Use AI generation and editing tools as the primary means of producing gameplay hooks, ad variants, and motion graphic overlays, not as a finishing touch on manually-built assets.
      • Turn app user flows and creative briefs into video ads where AI handles the bulk of asset creation (VFX, voice, captions, style/color, upscaling,...), with your manual work concentrated on direction, timing, and sync.
      • Combine AI-generated assets with footage, typography, and sound into a coherent, high-impact final cut.
      • AI Workflow Ownership & Self-Improvement

        • Proactively test, evaluate, and adopt new AI tools and models (video generation, voice generation, motion generation, auto-rotoscoping, auto-captioning, AI upscaling) on your own initiative, this role expects self-directed exploration, not waiting for a tool to be assigned.
        • Build and document reusable AI workflows and prompt templates so the team can reproduce your results and scale output.
        • Continuously refine your prompting and pipeline steps to cut turnaround time while keeping every game's visual identity consistent.
        • High-Volume, Consistent-Quality Output

          • Produce a high volume of video variants per cycle to feed fast A/B testing, using AI to multiply creative directions from a single core concept.
          • Hold a consistent quality bar across AI-assisted output, catching and fixing AI artifacts, drift, or off-brand results before anything ships.
          • Judge when an AI-generated asset is ship-ready versus needs manual correction; speed never excuses inconsistent quality.
          • Collaboration & Reporting

            • Work with Creative Strategists and UA teams to translate performance signals (Hook Rate, CTR, IPM, CVR) into the next round of AI-generated iterations.
            • Share tool findings and workflow improvements with the team; help raise the team's overall AI fluency.

    QUALIFICATIONS

      Technical skills requirements:

      • Hands-on, current experience with AI video/motion generation tools (e.g., Seedance, Higgfields, ComfyUI, Runway, Pika, Kling, Luma, or similar) and AI editing copilots (auto-cut, auto-rotoscope, auto-caption, etc & develop internal AI system) this is a core requirement, not a nice-to-have.
      • Strong prompt engineering for video, image, and motion generation, able to iterate prompts to hit a specific creative brief consistently, not just produce something visually interesting.
      • Proficient in Premiere Pro, After Effects, or Davinci, Final Cut for assembly, sync, and polish, used to finish AI-generated material, not to build it from scratch.
      • Working knowledge of AI voice/audio tools (e.g., ElevenLabs-type tools) and AI upscaling/style-transfer tools.
      • Solid motion graphics fundamentals (timing, easing, typography, layout), needed to art-direct and QC AI output, not just to hand-animate.
      • Able to build and maintain lightweight reusable workflows (prompt libraries, templates, simple automation) that speed up repeat production.
      • SOFT SKILLS

        • Self-starter who explores new AI tools and models unprompted, and brings findings back to the team.
        • Sharp quality judgment - can spot AI hallucinations, inconsistencies, and off-model artifacts, and knows how to fix or reject them before shipping.
        • Comfortable operating under high-volume, fast-iteration cycles without letting quality slip.
        • Curious and adaptable -treats their AI toolkit as something to upgrade continuously, since the tools change monthly.
        • Strong ownership - carries an AI-generated draft through to a shippable, on-brand ad with minimal supervision.

    WHAT WE OFFER

    • Competitive salary, 100% salary during probation
    • Performance bonus with 30% of company profit shared with no cap
    • Full SHUI as Vietnamese Law + Premium Private Medical Insurance and annual health check
    • Minimum 12 days paid annual leave + 10 days paid sick leave.
    • 12 days working from home per year
    • Annual flexi-budget (9.400.000 VNĐ/year) for well-being & personal development
    • Free daily lunch with 10+ menu options.
    • Free daily F&B: Snacks, juice, beverage, tea-time
    • Monthly/Bi-monthly team activity allowance
    • Company learning trip will be top of countries that we gain most profit. 1st is Korea, next destination is Japan
    • Sponsored sports activities: badminton, soccer, ...
    • Sponsored overseas conferences and industry events for all levels.
    • Modern equipments/AI tool provided.
    • Free Game station: PS5, Nintendo Switch, Android & iOS devices
    • Creative, supportive team with strong learning & AI upskilling opportunities.
    How To Apply?
    Click the button or contact us at [email protected]

    Job details are sourced from the employer's original posting.

    Open job posting
    AM

    About the company

    Amanotes

    Amanotes is a leading mobile game company specializing in music games.

    View all Amanotes jobs
    Industry
    Gaming
    Open roles
    42

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