We’re looking for an R&D Game Developer to join a team that handles the weird, new, and not-yet-fully-defined technical challenges that come up across the company.
This is not a narrow role where you only work on one part of the product. The work can touch pretty much anything: frontend, backend, DevOps, tooling, prototypes, internal game components, performance, rendering, automation, and whatever else the next unusual problem requires.
That said, there is a stronger emphasis on the frontend side, since that’s where much of the complexity usually lives in our games.
We’re looking for someone who enjoys figuring things out from first principles, jumping between different technical areas, and working on problems where the path is not always obvious from day one.
You’ll help research, prototype, and build solutions for new technical challenges across our game development work.
That can include:
You should be comfortable with the basics of how computers, browsers, programming languages, networks, memory, performance, and software architecture work. You don’t need to know everything, but you should be curious enough to learn quickly and technical enough to reason through unfamiliar problems.
Good candidates usually have:
Bonus points:
It would be a big plus if you have experience or interest in:
What we offer:
Job details are sourced from the employer's original posting.
Open job postingAbout the company
Evolution is an award-winning company, founded in 2006. Across our 20+ sites, we have 20 000+ people working in the fields of Product Innovation, Software Development, Game Presenters & Hosts, IT-support, Facility & Studio build as well as support services. Evolution provides a dynamic and creative work environment with a unique opportunity for the right people to enhance their skills and drive their passion. Our culture is rooted in Evolution’s core values ALIVE, do RIGHT and work TOGETHER and we operate guided by our vision to become the leading supplier of online casino in the world.