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    KE

    Keywords Studios

    Gaming

    Technical Designer – Japan & Global Game Development

    Tokyo, JapanHybridContract5+ yrs experiencePosted 14h ago
    All Keywords Studios jobs

    Job description

    Applicants must be currently residing in Japan and possess valid authorization to work in Japan. ((Fully remote work may be available within Japan, depending on the project requirements/needs, candidate’s seniority, experience, and location.)

    ■ Position Overview

    We are seeking an accomplished, enthusiastic, and self-motivated Technical Designer to join our Japan-based team working on exciting projects.

    In this role, you will create, implement, and refine complex, technical, and systemic design elements in a game. You will bridge the gap between creative design vision and technical execution, taking ownership of core gameplay mechanics from initial concept through final delivery.

    Working within a supportive and creative team environment, you will directly shape the development of top-tier games while collaborating closely with engineering, art, and production disciplines.

    ■ Key Responsibilities

    Technical Implementation & Prototyping

    • Lead the implementation of gameplay components from end to end using advanced visual scripting (e.g. Unreal Engine Blueprints), Sequencer, and engine systems.
    • Design, implement, and iterate on complex, technically challenging gameplay mechanics, narrative elements, and systems.
    • Build low-fidelity prototypes to prove out gameplay ideas, mechanics, and systems early in development.

    Systemic Design & Production Ownership

    • Deconstruct broad feature specifications into actionable, detailed implementation tasks for designers, engineers, and technical artists.
    • Drive feature production from start to finish, ensuring alignment, cross-disciplinary collaboration, and delivery on deadlines.
    • Balance design ambition with production constraints while adapting designs based on iterative feedback.

    Documentation & Cross-Discipline Collaboration

    • Serve as a technical bridge across departments, advocating for best practices.
    • Write and maintain comprehensive technical design documentation for gameplay systems, pipelines, and content.
    • Communicate continuously with engineering, art, and design leadership to build implementation plans that align with feature specifications.

    ■Required:

    • 5+ years of Technical Design industry experience.
    • 1+ published AA or AAA titles in a proven technical design capacity.
    • Hands-on experience with Unreal Engine, Unity, or similar proprietary engines.
    • Proficiency with gameplay scripting tools and languages (e.g., C#, Lua, Unreal Blueprints or similar).
    • Strong grasp of basic programming principles and system architecture.
    • Proven ability to write clear, actionable technical design documentation.
    • Exceptional communication and interpersonal skills to convey technical vision to cross-functional stakeholders.

    ■Preferred:

    • Experience with advanced engine tools (e.g., UE Sequencer, state machines, or systemic content pipelines).
    • Japanese working proficiency

    ■ Skills & Competencies

    • Technical Problem-Solver – Proactive in identifying design and technical bottlenecks and independent in creating efficient solutions.
    • Bridge Builder – Translates abstract creative vision into clear, actionable technical requirements for engineers and artists.
    • Systemic Thinker – Deep understanding of how interconnected gameplay mechanics, technical logic, and engine architecture function together.
    • Adaptable & Pragmatic – Balances creative ambition with engine performance, technical scope, and project timelines.

    ■What We Offer

    • Opportunity to represent a highly reputed global leader in game art services.
    • Competitive compensation package with performance-based incentives.
    • Chance to work with some of the biggest and most exciting game developers in Japan.
    • A collaborative, growth-oriented global culture.

    Role Information: EN

    Studio: Keywords Studios

    Location: Asia Pacific, Japan

    Area of Work: Game Development

    Service: Create

    Employment Type: Full-time, Contract

    Working Pattern: Hybrid/Remote

    PERSONAL DATA PROTECTION POLICY

    Keywords Studios is strongly committed to protecting your personal information. By sending your CV/Resume, you are agreeing to our terms and conditions and consent to your data being managed and retained in accordance with our data privacy and retention policy https://www.keywordsstudios.com/en/applicant-privacy-notice/.

    Job details are sourced from the employer's original posting.

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    About the company

    Keywords Studios

    Wizcorpは東京を拠点とし、100%リモートワークで運営される高度に専門化されたゲーム開発スタジオです。私たちは異文化が融合する情熱的なチームとして、ひとつの目標に向かって取り組んでいます。 それは、ゲーム開発に魔法を取り戻すこと。

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    Industry
    Gaming
    Open roles
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