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    SP

    Spellbrush

    Consumer

    Level Designer

    San Francisco, United StatesOn-SiteFull-timePosted 1mo ago
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    Job description

    What you will do

    Use our in-house level design tools in Unity to create fun tactics missions. Design enemies, terrain effects, and mission objectives for your missions. Playtest your missions and iterately improve them. Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the level content in the game.

    What we're looking for

    Deep passion for tactics games. You must be able to stay self-motivated to make tactics missions for a long time. Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts. Comfortable in a fast paced, high ownership startup environment. Shipped a game start to finish before.

    Job details are sourced from the employer's original posting.

    Open job posting
    SP

    About the company

    Spellbrush

    Making Anime Real

    View all Spellbrush jobs
    Industry
    Consumer
    Open roles
    16

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