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    VI

    Virtuos

    Video Game Development

    UX Designer

    Any, UkraineOn-SiteFull-time3+ yrs experiencePosted 1w ago
    All Virtuos jobs

    Job description

    • Linkedin Tags: #LI-KN1 #LI-vok
    • Global Referral: No
    • Division: Game Division
    • Workgroup: Design
    • Job Function: Game Design
    Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide.
    About Our Team
    Volmi - A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world's leading game developer, and have become the first Virtuos studio in Eastern Europe.
    In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.

    Responsibilities

    • Design and maintain UX architecture for complex game features and interconnected player-facing systems.
    • Translate game design requirements into clear user flows, interaction models, and navigation structures.
    • Define interaction logic, system states, transitions, edge cases, and error-handling scenarios.
    • Create detailed wireframes, flowcharts, interactive prototypes, and UX documentation.
    • Design controller-based navigation, input behavior, focus management, and interaction feedback for console platforms.
    • Collaborate with Game Designers to ensure UX solutions support gameplay mechanics and player experience goals.
    • Work closely with the existing UI Designer to ensure accurate translation of UX logic into visual interfaces.
    • Collaborate with Engineering and QA teams to clarify UX behavior, technical constraints, and implementation requirements.
    • Review implemented features to identify usability issues, inconsistencies, and potential improvements.
    • Maintain consistent UX patterns, interaction principles, and navigation behavior across game systems.
    • Identify missing requirements, system dependencies, and potential UX risks early in the development process.
    • Iterate UX solutions based on stakeholder feedback, usability findings, and technical limitations.

    Qualifications

    • 3+ years of professional experience in UX Design, preferably in the gaming industry.
    • Strong systems thinking and experience designing complex, interconnected UX systems.
    • Solid understanding of UX/IA architecture, user flows, and interaction design.
    • Ability to translate complex gameplay mechanics and requirements into intuitive player experiences.
    • Understanding of console UX, controller-based navigation, input handling, and focus management.
    • Ability to design complete interaction scenarios, including system states, alternative paths, edge cases, and error handling.
    • Experience creating wireframes, interactive prototypes, flowcharts, and UX specifications.
    • Strong Figma skills, including prototyping and complex flow visualization.
    • Understanding of usability, accessibility, and player-centered design principles.
    • Ability to identify system dependencies and maintain consistent UX patterns.
    • Experience collaborating with Game Designers, UI Designers, Engineers, and QA teams.
    • Ability to independently analyze UX problems, propose solutions, and justify design decisions.
    • Strong analytical and problem-solving skills, proactive communication, ownership, attention to detail, and adaptability.
    • English level Upper-Intermediate (B2) or higher.

    Will be a plus:

    • Experience designing complex multiplayer, matchmaking, progression, and cross-platform UX systems.
    • Familiarity with PlayStation, Xbox, and PC UX guidelines, certification, and platform-specific requirements.
    • Understanding of Unreal Engine UI frameworks, technical constraints, and implementation workflows.
    • Experience with UX research, usability testing, player journey mapping, and establishing reusable UX guidelines and documentation.

    Job details are sourced from the employer's original posting.

    Open job posting
    VI

    About the company

    Virtuos

    Virtuos is a leading global video game development company.

    View all Virtuos jobs
    Industry
    Video Game Development
    Open roles
    85

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